Dragon Ball Legends is available now on the iOS App Store and Google Play storefronts from the U.S., and the game quickly became a No. 1 hit among mobile gamers across America before its worldwide release on June 14. Based on the immensely popular Dragon Ball anime and manga series, Dragon Ball Legends throws players to one-vs-one battle with some of the series’ most memorable characters, pitting lovers against one another via a card combat system with simplified fighting game mechanisms.
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The best way to win matches
Like most fighting games, Dragon Ball Legends throws players to one-vs-one battle where fighters much chip away energy (or HP) out of their enemies with attacks while preventing incoming strikes. During multiplayer games, parties face off against one another, with all the game letting players seamlessly switch in 1 character for another through battle. Whoever knocks their enemy’s celebration wins the game.
Attacks are pretty strong in Dragon Ball Legends, so most games last just a couple of minutes, with up to three minutes that can be found on the game’s timer. If both parties are left position before the clock runs out, then whoever gets the most health in the end wins.
Dragon Ball Legends relies on players’ placement and reflexes to keep themselves alive against their competitors. Unlike games like Street Fighter V or even BlazBlue: Cross Tag Battle, Dragon Ball Legends has a Not as complex movement method. But good players know how to read their opponents, take advantage of openings, and attack their enemies , and each of those abilities move in Dragon Ball Legends.
Players swipe with their fingers to maneuver their character around the screen, and there’s lots of reasons why you’ll want to flow in and out of battle during drama. For one, swiping right or left after an exclamation point appears next to the player’s character will initiate a dodge called Vanishing Step–timing these attentively will let you avoid enemy attacks and teleport next to your opponent to initiate a counterattack while they are completely defenseless. Dodging, however, utilizes a judge that can only be refilled with special abilities called Arts Cards.
Swiping upward, on the other hand, will let you dash forward into a enemy and initiate a melee combo. Of course, while this movement is both competitive and helpful, it can leave players vulnerable if their enemy expects to dodge, which makes it a tricky gamble on the battle.
While Dragon Ball Legends includes a relatively simple battle system, the game has several mechanics that are easy to learn and difficult to grasp.
For one, the game uses a simple melee and ranged attack system where players tap their display out of near or far away to initiate each individual attacks. Both attacks can become combos if players successfully land one hit after another, but these attacks are generally utilized to help start combos or chip away in an enemy’s health.
Rather, most battle in Dragon Ball Legends concentrates on the Arts Cards systems. Players have up to four distinct cards at a time and spend ki to use each card through play. There is four different colored cards in total, representing particular cards which players can use. Green cards offer fans to the player character, like increasing attack damage.
Each card requires a certain amount of ki to use, and the game just gives players 100 ki at most. This means using a lot of cards at the same time can easily reevaluate the ki, leaving the player unable to initiate their Arts Cards’ special attacks or keep lengthy combos.
To replenish your ki, hold a finger down on the display to power up ki. Alternatively, ki returns with time during battles once the player is not spending any for their cards. Pick wisely when to develop your ki because holding down to charge leaves you exposed to incoming attacks.
Using Rising Rush
Rising Rush is among the most significant abilities in Dragon Ball Legends because it provides enormous damage in-game against opponents. Successfully executing Rising Hurry can knock out an enemy character in 1 hit and level the playing field through particularly demanding games.
Players may build their Rising Rush combo by obtaining seven Dragon Balls from playing Art Cards with a Dragon Ball attached to them. This means players must prioritize using Art Cards with Dragon Balls, promising they build a Rising Rush as soon as possible.
Rising Hurry uses all of four Art Cards at a player’s hand, letting them unleash a strong combo which can devastate any enemy with full health. Just be warned, while Rising Hurry is strong, it can be countered in case your opponent sacrifices a feeble character in its own location or uses Vanishing Measure to avoid the attack. Knowledgeable players advocate using Rising Hurry just while initiating a combo, so leaving the enemy defenseless to your attacks.
Construction your Main Ability
These can be initiated by tapping the participant’s portrait after letting the Main Ability meter develop with time.
Every character has another Main Ability which can be utilized. Some increase health, others offer damage fans, and others help with restoring ki. Keeping your character living plays an incredibly significant role in building your Main Ability, in part because some of these abilities can be used to heal allies or offer a competitive edge on a weakened foe.